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Montag, 29. Mai 2017
ArmA3 Addons (News) » F-16C Fighting Falcon Standalone von Firewill (v1.7)
ArmA3 Addons (News)

F-16C Fighting Falcon Standalone von Firewill (v1.7)
18.05.2017 - 12:13 von miller




F-16C Fighting Falcon Standalone von Firewill (v1.7)

***** Update *****


Firewill veröffentlichte sein F-16C Fighting Falcon Standalone Addon in den Bi-Foren. Das Addon enthält verschiedene F-16C Fighting Falcon.

Zitat

DESCRIPTION:
The General Dynamics (now Lockheed Martin) F-16 Fighting Falcon is a single-engine multirole fighter aircraft originally developed by General Dynamics for the United States Air Force (USAF). Designed as an air superiority day fighter, it evolved into a successful all-weather multirole aircraft. Over 4,500 aircraft have been built since production was approved in 1976. Although no longer being purchased by the U.S. Air Force, improved versions are still being built for export customers. In 1993, General Dynamics sold its aircraft manufacturing business to the Lockheed Corporation, which in turn became part of Lockheed Martin after a 1995 merger with Martin Marietta.

The Fighting Falcon has key features including a frameless bubble canopy for better visibility, side-mounted control stick to ease control while maneuvering, a seat reclined 30 degrees to reduce the effect of g-forces on the pilot, and the first use of a relaxed static stability/fly-by-wire flight control system helps to make it a nimble aircraft. The F-16 has an internal M61 Vulcan cannon and 11 locations for mounting weapons and other mission equipment. The F-16's official name is "Fighting Falcon", but "Viper" is commonly used by its pilots, due to a perceived resemblance to a viper snake as well as the Battlestar Galactica Colonial Viper starfighter.

In addition to active duty U.S. Air Force, Air Force Reserve Command, and Air National Guard units, the aircraft is also used by the USAF aerial demonstration team, the U.S. Air Force Thunderbirds, and as an adversary/aggressor aircraft by the United States Navy. The F-16 has also been procured to serve in the air forces of 25 other nations. From Wikipedia

Feature:
- F-16 Fighting Falcon for USAF,ROKAF and other countries
- various weapon/equipment
- ECM JAMMER for self-protection in SEAD operation.
- Change the loadout, skin in Loadout Menu
- Targeting system for precision strike.

Changelog:
v1.7
Common
- Jet DLC Compatible Update : Sensors / Dynamic Loadout and more
- SMS(Stores Management System)
- Map Display System
- TGP Screen System
- RFD(Radio Frequency Display) System - TFAR(Task force arrowhead radio) Required*
- Super bright anti-collision light Fixed
Caution : both map display and TGP screen is disable when one display(TGP or MAP) is off.
* TFAR is not require for just play the Aircraft. only need for RFD.
HUD is need to fix.

some Notification :
- user action key binding has been changed, need to check&redefine your custom key bind. other aircrafts will be follow this key bind order.
UserAction 1 - Afterburner ON/OFF
UserAction 2 - ECM JAMMER ON/OFF
UserAction 3 - Open Dialog
UserAction 4 - Open I-TGT System
UserAction 5 - Jettision Fueltank
UserAction 6 - TGP Screen ON/OFF
UserAction 7 - TGP Screen Zoom Toggle
UserAction 8 - TGP ScreenMode Toggle
UserAction 9 - MAP Screen ON/OFF




Quelle: Bi-Foren
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ArmA3 Addons (News) » FIR AWS US - AirWeaponSystem US/NATO von Firewill (v1.7)
ArmA3 Addons (News)

FIR AWS US - AirWeaponSystem US/NATO von Firewill (v1.7)
18.05.2017 - 12:00 von miller




FIR AWS US - AirWeaponSystem US/NATO von Firewill (v1.7)

***** Update *****


Firewill veröffentlichte sein FIR AWS US Standalone Addon in den Bi-Foren. Das Pack enthält US/NATO Waffen für Kampfflugzeuge.

Zitat

This pack is provide of Air weapon for US/NATO.(Standalone of Original AirWeaponSystem in F-16 Addon)
F-16C is must need this pack.
AWS is open to use for Other Aircraft,so other maker can use and adapt this pack without my permission

Reference Data(Init Script,Switch for aircraft model) for Aircraft maker : https://drive.google.com/file/d/0B0X...ew?usp=sharing

Feature
- Air Weapon system for US/NATO Countries
- SEAD,ECM,Targeting Function is move from F-16 to AWS
- Insignia Function
- Include the Reference Data for Aircraft Addon maker.

Changelog:
v1.7
- Jet DLC Compatible Update : Sensors / Dynamic Loadout and more
- SMS(Stores Management System) Function Added
- RFD(Radio Frequency Display) System Function Added - TFAR(Task force arrowhead radio) Required
note : some weapons still working for upgrade such as sensors.




Quelle: Bi-Foren
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ArmA3 Module » Advanced Train Simulator (ATS) von duda123 (v1.3)
ArmA3 Module

Advanced Train Simulator (ATS) von duda123 (v1.3)
15.05.2017 - 10:00 von miller




Advanced Train Simulator (ATS) von duda123 (v1.3)

***** Update *****


duda123 veröffentlichte sein Advanced Train Simulator (ATS) Addon in den Bi-Foren.

Zitat

Changelog:
v1.3
- Added train sounds (plus steam engine sounds!) New Controls:
- Horn: H (Hold H for longer horn)
- Bells: G (Hold G for longer bells)
- Turn off engine: E (Turns off engine idle sounds while train is not moving)

- Added first person views to all trains (press numpad-enter or zoom in with mouse wheel)
- Updated player position to follow train
- Improved train attachment simulation (so they don't clip into each other while attaching)
- Updated CfgRemoteExec rules with new function (see description)

Want more train models?
We are taking donations to help fund future development, mainly for new train models. It would be greatly appreciated!

Features:
• Drive and ride on trains in Arma 3!
• Supports all existing trains and tracks on Tanoa.
• Create custom tracks by placing APEX track objects in the editor (see directions below).
• Multiplayer support. Mod only required to be installed on server.
• Supports APEX and CUPS train models.
• Supports APEX tracks (CUPS tracks still in the works!).







Quelle: Bi-Foren
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ArmA3 Module » SFP: Finnish Forces Pack von granQ (v1.0)
ArmA3 Module

SFP: Finnish Forces Pack von granQ (v1.0)
14.05.2017 - 21:00 von miller




SFP: Finnish Forces Pack von granQ (v1.0)


granQ veröffentlichte sein SFP: Finnish Forces Pack in den Bi-Foren. Das Addon enthält finnische Streitkräfte - verschiedene Soldaten, Waffen und Fahrzeuge. Eine Hommage an den ursprünglichen FDF-Mod für Operation Flashpoint.

Zitat

Introduction
This is a tribute to the orginal FDF mod for Operation Flashpoint. One of the best (if not the best) mod ever made for the Ofp/ArmA series.
We also like to say thanks to ArmA3Finland for hosting some really good PvP against Sweden.

This tribute was made by members of the Swedish Forces Pack, mostly however by Megadeth, granQ, Vccv90, coding/servers by Dahlgren and trailers and videos are made by Sango.

Content
This mod includes Finnish forces in woodland M05 uniforms and special forces in desert M04 uniforms.
Weapons includes RK 95, PKM, NLAW, KES 88 and more but also crew served weapons like 122 H 63 (D-30), TOW and RBS 70.
On the vehicle side there are Leopard 2A4, BMP-2, G-class boat and MLRS.

Future updates
Depending on how many subscribers/favorites we get we might continue to support this mod with additional content.
For that reason we are looking for talented people that can help with models, textures but also coding.
What is planned of high prioritize is the RK 62 rifle, Orbiter Mini UAV, the Bv 206 all terrain vehicle, Leopard 2A6 and the Combat Vehicle 90.



Quelle: Bi-Foren
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ArmA3 Werkzeuge » Poseidon von Tom_48_97 (v0.994.209)
ArmA3 Werkzeuge

Poseidon von Tom_48_97 (v0.994.209)
14.05.2017 - 12:15 von miller




Poseidon von Tom_48_97 (v0.994.209)

***** Update *****


Tom_48_97 veröffentlichte sein Poseidon Tools (Advanced Text Editor for Scripts & Configs) Tool in den Bi-Foren. Poseidon ist ein erweiterter Text-Editor für Scripts und Configs.

Zitat

Changelog:
v0.994.209
Added: SQF definitions for Arma 3 1.71+

v0.994.205
Added: SQF definitions for Arma 3 1.69+

Full change log: http://tom4897.info/projects/poseidon-tools/changelog/

What is Poseidon?
This is a complete script tool suite Bohemia Interactive's game engine used in ARMA II and ARMA 3. Poseidon Tools supports all text files (Scripts & configs) used by the Real Virtuality.

Initially, this project was named "BI PTE" (BI Plain Text Editor) and was renamed Poseidon Tools when it was publicly released, in august 2013. So, the name, Poseidon Tools, is a tribute to the very first version of the Real Virtuality engine, "Poseidon", which is the base of all the Arma series.

Features
• Project management
• Instant Project Switch
• Distraction Free Mode and full screen
• Split Editing (Can display up to four file on the same screen)
• Auto Completion (based on commands and existing text in the file)
• Current and parent brackets highlight
• Persistent sessions
• Snippets (eg: file header, control structures, game functions etc…)
• Syntax highlighter (for SQF (from ofp to arma 3), SQM, HPP, CPP, EXT…)
• Full support of SQF & SQS, XML, Cpp, CFG, RPT
• Can open RPT from the menu (Arma 3, Arma 3 diagnostic, Arma 2…)
• Can open SQM, BIEDI with Arma 3
• Magic key F8
• File diff
• Support of Mikero Tools
• Support of Arma 3 Tools
• Refresh the opened files everytime you get back to it
• Macro creation
• Documentation link
• and so on…





Download:
Poseidon



Quelle: Bi-Foren
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ArmA3 Module » BWMod vom BWMod Team (v1.5.1)
ArmA3 Module

BWMod vom BWMod Team (v1.5.1)
10.05.2017 - 23:00 von miller




BWMod vom BWMod Team (v1.5.1)

***** Update *****



KoffeinFlummi vom BW Mod. veröffentlichte den BWMod in den Bi-Foren. Kurz und knapp - Der BW-Mod is back !

Zitat

Die neue Bundeswehr - Modifikation wird in ihrer Zusammensetzung dem Content der bisher für Arma 2 veröffentlichen DLC von Bohemia Interactive ähneln. Dies bedeutet, dass verständlicherweise nicht alle Fahrzeuge oder Waffen der Bundeswehr implementiert werden können, allerdings soll die Auswahl vornehmlich das Einsatzgebiet der mechanisierten/motorisierten Infanterie, der schwer mechanisierten Kräfte und der luftbeweglichen Infanterie abdecken. Einige Gemeinschaften der deutschen Community bevorzugen im internen Rahmen meist eine Truppengattung, auf welche sie sich vornehmlich spezialisieren. Hierzu zählen die bereits oben erwähnten.

Die Darstellung dieser soll im Zeitraum von 2005-2020 eingeordnet werden. Gerade in dieser Zeit lassen sich nachvollziehbare Prognosen stellen, welche Waffensysteme sich im aktiven Einsatz oder noch im Zulauf des Heeres befinden. Wir wünschen allen Benutzern unserer Modifikation viel Spaß und hoffen auf konstruktive Kritik zur ständigen Verbesserung und Weiterentwicklung. Auch Lob und Anerkennung werden toleriert.

Changelog:
v1.5.1
- geändert: Zusätzliche Eden-konforme Textur für den UH Tiger
- geändert: Alle addon-Ordnerpfade auf Kleinbuchstaben
- geändert: Einige G38-Klänge inklusive der schallgedämpften
- geändert: Lautstärke der FLW100 auf dem Eagle IV
- geändert: Rückfahrtgeschwindigkeit des Eagle IV auf ~33Km/h
- geändert: Distance-LODs beim Eagle IV
- behoben: Die Darstellung von zerstörten Reifen beim Eagle IV
- behoben: Leuchtkörpermunition für die P2A1 und Carl Gustaf waren vertauscht
- behoben: Texturfehler bei Leopard 2 und Eagle IV
- behoben: Warnblinker konnten nicht wieder abgeschaltet werden
- behoben: 'Bone X does not exist in skeleton OFP2_ManSkeleton' Animationsfehler
- behoben: Texturfehler beim JPC
- behoben: AG40-Visier war immer aufgeklappt
- behoben: Leopard 2-Ladeschütze hatte immer Nachtsichtgerät
- behoben: Texturfehler am Wrack-Modell des Leopard 2




Quelle: Bi-Foren, bwmod.de
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ArmA3 Addons (News) » Bariga von lunatic SMC-1 (v1.0)
ArmA3 Addons (News)

Bariga von lunatic SMC-1 (v1.0)
09.05.2017 - 21:30 von miller




Bariga von lunatic SMC-1 (v1.0)


lunatic SMC-1 veröffentlichte sein Bariga Addon in den Bi-Foren. Das Addon enthält eine fiktive 25 km² große Landschaft.

Zitat

DESCRIPTION:
This terrain is completely fictional and not based on any realworld location.
I tried to acchieve a look that differs from other terrains, as it is always nice to have some variation.

Background:
The area of Bariga had to be evacuated because of an incident in a research facility nearby. Nobody ever returned and the evidence of the escape in a hurry still can be found all arround the settlements.

some specs:
- size: 25 km²
- over 309000 objects (mostly plants though ;-) )
- custom terrain-textures



Quelle: Bi-Foren
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ArmA3 Addons (News) » Take on Helicopters Medium Helicopter von joker006 (09.05.17)
ArmA3 Addons (News)

Take on Helicopters Medium Helicopter von joker006 (09.05.17)
09.05.2017 - 21:15 von miller




Take on Helicopters Medium Helicopter von joker006 (09.05.17)

***** Update *****

joker006 veröffentlichte sein Take on Helicopters Medium Helicopter Addon in den Bi-Foren. Das Addon enthält ein Hubschrauber-Pack aus "Take on Helicopter" portiert.

Zitat

This is my import helicopter from Take on Helicopter.

Features:
- Sling Load
- Advanced Helicopter Flight Model (RotorLib)
- Collission Lights
- Animation door pilot, co-pilot and rear
- Animation stick, lever and pedals pilot and co-pilot
- PIP

Changelog:
09.05.17
- Added UH-1C and AB-204
- Added UH-1H Takistan Army Medevac
- Added CH-146A Fia
- Added HH-1H Coast Guard and Bell 205 skin Wasp
- Added instruments illuminated when the engine is started in three different color red, green, white
- Added more details and sensor feature from Jet DLC on UH-205A MEP




Quelle: Bi-Foren
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ArmA3 Addons (News) » 2035: Russian Armed Forces von Mindas & Deathstruck (v3.5)
ArmA3 Addons (News)

2035: Russian Armed Forces von Mindas & Deathstruck (v3.5)
09.05.2017 - 08:05 von miller




2035: Russian Armed Forces von Mindas & Deathstruck (v3.5)

***** Update *****


Mindas veröffentlichte sein Fictional 2035 Russian Armed Forces Addon. Das Addon enthält Fiktive russische Soldaten aus dem Jahr 2035.

Zitat

Changelog:
v3.5
- MBT T-14 Armata added (replacing BTR-K)
- IFV T-15 Armata added (replacing T-100)
- New 2B26-GRAD multiple rocket launcher.
- New Pantsir-S1 (SA-22) surface-to-air missile and anti-aircraft artillery weapon system
- Ported KA-52
- All Kamaz models have been improved
- New "Partizan" gorka camos
- New "Goblin-70" backpacks for recon units
- All textures have been upped in quality (Bigger camo resolution etc.)
- Some weapon textures have been edited
- Weapon attributes edited and improved
- All error messages should be fixed

And some pictures of the new Spetsnaz units:



Description:
This mod adds a fictional "future" version of the Russian Armed Forces to ArmA 3. It can be used to complement the other 2035 factions in the game.
Featured are unique uniforms, vests and gear (with their own models and textures) and included is the regular army, recon, paratroopers, sniper teams etc. in either Digital Flora or Berezhka camouflage.

Also, a lot of vanilla ArmA3 assets are utilized, especially vehicles which are retextured with the modern "Nakidka" camo.

Another thing included are the AK12 weapons and fictional "12" variants of others (using Vilas' AK12 model as a basis). Marskman DLC features are compatible.

We plan on expanding the roster, gear and armament with further versions. Same goes for some of the ArmA3 assets/placeholders (CSAT RPG-42 etc.) that will be replaced in the future.



Quelle: Bi-Foren
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ArmA3 Module » Central African Rebels [SFF-R] von jarrad96 (v1.3)
ArmA3 Module

Central African Rebels [SFF-R] von jarrad96 (v1.3)
09.05.2017 - 08:03 von miller




Central African Rebels [SFF-R] von jarrad96 (v1.3)

***** Update *****

jarrad96 veröffentlichte sein Central African Rebels [SFF-R] Addon in den Bi-Foren. Das Addon enthält eine Special Forces Faction 'Anti-Balaka Bewegung der Zentralafrikanischen Republik als RHS Version.

Zitat

Special Forces Faction, RHS Versions, thats adds the real life 'Anti-Balaka' movement of the Central African Republic to Arma 3.

Note this version is dependant on RHS content. If you would prefer different dependencies there is a SMA/NIA version also available. They are not compatible with each other and cannot be enabled at the same time.

Meaning 'Anti-Machete', they were originally a collection of village defence forces and a resistance group against raiders and criminals, before overpowering them and being embroiled in the 2012-Today Central African Republic's civil war.

Central African Rebels [SFF-R] Updated :
-Improved RPG Gunners in Militia forces- they now have RPG Packs instead of Tactical bags, and are better supported by AI mods (example V-Com AI) that allow RPG's to be used against infantry.
-Minor FACA kit changes.



Quelle: Bi-Foren
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ArmA3 Addons (News) » Ares Mod - Achilles Expansion von oOKexOo (Alpha 0.0.7c)
ArmA3 Addons (News)

Ares Mod - Achilles Expansion von oOKexOo (Alpha 0.0.7c)
08.05.2017 - 13:30 von miller




Ares Mod - Achilles Expansion von oOKexOo (Alpha 0.0.7c)

***** Update *****

oOKexOo veröffentlichte sein Ares Mod - Achilles Expansion Addon in den Bi-Foren.

Zitat

Ares is a mod aimed expanding the tools available to Zeus so that it is possible to create more varied and compelling missions. The goal is to add simple useful functionality to Zeus without requiring extra mods running on other clients or the server.

Ares is designed to work with dedicated servers which may be running missions that allow JIP and respawn. The new functionality it is aimed at running with trusted players in a structured mission and is not recommended for general 'public server' play.

Just published hotfix 0.0.7c.
I withdraw my previous statement that any plane from 3rd party add-ons should work for the CAS module. It's more a trial and error situation. RHS is fine, but CUP for instance hardly works. I won't consider fixing this issue as it would require an individual treatment for each incompatible plane.

Changelog:
v0.0.7c (Achilles Expansion (alpha version)
* Change: Removed versioning form the steam workshop title.
* Change: Add Simple Objects to Zeus was removed, since it is not reliable atm (will be reintroduced when ready).
* Fix: Lock door module: Timing issue with add lock door logics (logics ended up at [0,0,0] at low performance).
* Fix: Lock door module: Exception handling in the case not sufficient lock door logics could be allocated was missing.
* Fix: Lock door module: Houses that the module was reapplied were no longer locked.
* Fix: Zeus interface: Scrolling down to the bottom of the right module tree shifted the entire right tool bar.
* Fix: Un-garrison module was broken.
* Fix: CAS modules were broken in certain cases (e.g. Achilles was loaded to the server).




Quelle: Bi-Foren
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ArmA3 Addons (News) » Community Base Addons A3 vom CBA Team (v3.3.1.170504)
ArmA3 Addons (News)

Community Base Addons A3 vom CBA Team (v3.3.1.170504)
07.05.2017 - 21:00 von miller




Community Base Addons A3 vom CBA Team (v3.3.1.170504)

***** Update *****



ViperMaul veröffentlichte eine neue Community Base Addons A3 Version in den Bi-Foren. Zielsetzung des Projekts ist die Kompatibilität zwischen den Community Addons.

Zitat

CBA_A3 v3.3.1.170504
Hotfix release addressing a crash when loading a savegame.

CHANGE LOG SUMMARY:
- FIXED: Maps with "Wooden Power Pole" objects crash when loaded from save (#661, #663) commy2


Change log for CBA v3.3

KNOWN ISSUES:
• Some CBA keybinds might not appear in the controls menu. The easiest currently known workaround is to create a new user profile.




Quelle: Bi-Foren
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